
Eken
A tram taxi to reduce the use of cars in the city.

Linköping University
Jan - Jun 2018
In pairs we were tasked with designing a tram taxi (vehicle on rails) and implement it in a pre-made city environment in Unreal Engine 4. Using blueprints we simulated movements of both Eken and surrounding objects to make the environment feel more realistic.
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The vehicle itself was created using Fusion 360. We made several iterations before settling on the final design.





In Unreal Engine 4 we used blueprints to simulate automatic doors, the movement of the tram taxi, movements of the first-person player sitting down, to name a few things.
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I found it very challenging to coordinate everything and have it do what I wanted at the right time. But I really enjoyed working in Unreal, and the feeling when it did work was amazing and I'm very proud of our result.
